Thoughts on software architecture, intelligent engineering, and building DevNitro.
RSS FeedUnity had the Unite Berlin conference and in the keynote they talked about a lot of cool things. You can see what I considered the most important bits here. Also, I’ll be doing a live webinar next Wednesday at 2PM ET. It will talk about mixed reality and HoloLens development and talk about some of […] Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Po...
Starting with Unity 2018.1, Unity Technologies introduced new Project Templates. The 2D and 3D project templates have been a part of Unity for years, but now there are additional ones. They include the following: 3D with Extras Lightweight Render Pipeline VR Lightweight Render Pipeline High Definition Render Pipeline AR Basic AR Sample Each one has […] Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share...
There has been some confusion in the community around Unity’s versions and which ones should be used. (If you’d rather watch a video, you can see it at the bottom of this post). There are two streams – the Long Term Support or LTS stream and the TECH stream. When you need a stable environment […] Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Pocket ...
Unity is having a crazy sell right now with many of the popular assets being 50% off. It is the May Madness Sale. There are 1,386 5 star assets on sale right now. Here is my curated list of 57 unique assets that are on sale. From scripting frameworks, to toolkits, to 3d models, to […] Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Pocket (Opens in ne...
This week I have a super quick tip for you. If you need to change the color of an object in Unity, it is pretty straight forward. First you need to get a reference to the object’s Renderer component. A good place to do this may be in the Start method: Renderer rend; // Use […] Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Pocket (Opens in new window...
This week I spend a little bit of time talking about how much I like the Unity Hub. It allows you to easily install new versions, uninstall old versions, quickly install or uninstall components and quickly open solutions with a specific build target. You can download it here: http://chd.me/unityhub Check the video: Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window)Click ...
Last week, I mentioned the Universal GameDev Challenge presented from Microsoft, Unity, Intel and Universal Studios. Like I mentioned last week, the Back to the Future intellectual property that can be used in the contest really got my attention. It reminded me about a 3D experience I was able to have a peek into Hill […] Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window...
Microsoft, Unity, Intel and Universal are sponsoring a game development challenge where the winning team will walk away with $150,000 USD. The cool thing about this Windows 10 game development challenge is that you can use Universal’s IP like Back to the Future! In fact, you can come up with a game design for Back […] Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window)Cli...
The title says it all. It is pretty exciting news and if you are working on a VR title, then you definitely need to check it out because it makes creating rooms really simple. You can watch me create two rooms and a hallway in just a couple of minutes in this week’s video: Know someone who might like this?Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Pocket (Opens in new window)Cli...
If you are constantly changing your MonoBehaviour classes to have the curly braces start on a new line then this little trick will save you some time. Browse to your Unity installation folder and then go to the Editor\Data\Resources\ScriptTemplates folder. e.g. C:\Program Files\Unity\Editor\Data\Resources\ScriptTemplates Find the file with NewBehaviourScript in the name. For example: 81-C# Script-NewBehaviourScript.cs.txt […] Know someone who might like this?Click to share on Twitter (Opens i...